Frame¶
A Frame
object holds the data which is specific to one step of a simulation.
It is defined as:
type Frame
positions::Array3D
velocities::Array3D
step::Integer
end
i.e. it contains information about the current step, the current positions, and possibly the current velocities. If there is no velocity information, the velocities Array3D is a 0-sized array.
The Frame
type have the following constructor:
-
Frame
([natom=0])¶ Creates a frame with space for
natoms
particles.